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Physics-based Flight Simulator

Team Size: 1

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Role: Programmer/Designer/Artist

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Platforms: Unity 3D, Blender, Substance Painter.

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Tools: Trello. 

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Duration: February 2024 - Present

Contributions:​​​

  • I am currently working on a physics-based flight simulator at the intersection of my passion for aviation engineering and inspiration from the movie Top Gun: Maverick.

  • This simulator features a modular configurator where users can input real-world values specific to different aircraft.

  • Additionally, I am creating a playable version of a scene from the movie, complete with AI opponent aircraft and weapon systems.

  • My goal is to deepen my understanding of 3D asset development pipeline, level design, and physics-based programming through this project.

References:​​​

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VR Gloves with Finger Tracking

Team Size: 3

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Role: Programmer / Producer

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Platforms: Steam VR, Arduino

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Tools: Google Docs, Trello. 

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Duration: February 2021 - March 2021 (1 month)

Contributions:​​​

  • Initiated project exploration on VR finger tracking, assembling a specialized team of two hardware engineers with aligned interests.

  • Collaborated with hardware engineers to gain insights into resource requirements and outline a preliminary budget for the project.

  • Managed logistics to ensure seamless project operations.

  • Assisted hardware engineers in the assembly of the PCB (Printed Circuit Board).

  • Conducted debugging and testing of the C files (Arduino) to ensure optimal performance.

References:​​​

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VISUAL EFFECTS

Team Size: 1

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Role: Student

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Platforms: Unity, Adobe Photoshop

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Tools: Shadergraph, VFX Graph. 

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Duration: June 2020 - July 2020 (1 month)

Contributions:​​​

  • All of these effects and the assets required to make them were created from scratch by me.

  • The goal was to gain a better understanding of the VFX pipeline using Shadergraph and VFX Graph.

AI YOGA POSE DETECTOR

Team Size: 1

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Role: Programmer / UI Designer

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Platforms: Android Studio, TensorFlow

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Tools: Google POSENET Model 

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Duration: January 2020- January 2020 (2 weeks)

Contributions:​​​

  • I have been a long-time yoga practitioner and wanted to experiment with yoga pose detection using computer vision.

  • Created an app for yoga pose recognition using Kotlin, integrating ML Kit SDK for computer vision.

  • App provides real-time feedback on pose accuracy during yoga practice sessions.

  • Designed to be user-friendly, prompting "Valid Pose" for correct poses demonstrated by the yoga coach.

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